Thursday, 22 June 2017

[REL] Pegassi Infernus

The next car, Pegassi Infernus, is finished. The work began on the 19th January 2017 but it was really slow (I've been working on other vehicles since too).

Pegassi Infernus from Grand Theft Auto V
Converted to GTA SA and edited by M4k3

Replaces Infernus by default.

  • Low DFF and TXD sizes.
  • Works in SAMP (correct wheel size, doesn't crash when tuned if Infernus is the replaced vehicle).
  • GTA SA styled numberplates.
  • Has visible petrolcap.
  • Custom collision.
  • Flat shadow.
  • Has 4 car colors: Primary and Secondary - body paint, tertiary - brake hubs color, quaternary - rims color.
  • Realistic damage model.
  • Can be tuned in TransFender
  • Two unique tuning parts are included (Optional): custom exhaust and Infernus extra spoiler.
  • Works with and without ImVehFt (IVF features: dirt, indicators, reverse lights, brake hubs, steering wheel).
    Adding vehgenbrakehub.png texture from "Alternative textures" folder in vehicle.txd is adviced if ImVehFt is not installed.
  • Realistic enviroment reflection.
    More intensive reflection textures can be installed from "Alternative textures" folder (use them with GFXhack).
  • Alternative interior texture (from GTA IV) is included (optional; "Alternative textures" folder).
  • Credits:
    • Rockstar Games - original model and textures
    • DK22Pac - YTD/YDR/YDD/YFT converter

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