January is over and I think it's time to post the vehicles released in January here:
Showing posts with label GTA V cars for GTA SA. Show all posts
Showing posts with label GTA V cars for GTA SA. Show all posts
Sunday, 4 February 2018
Wednesday, 4 October 2017
[REL] Albany Washington
Albany Washington from Grand Theft Auto V
Converted to GTA SA and edited by M4k3
Replaces Washington by default.
Features:
Works with and without ImVehFt (IVF features: dirt, indicators, reverse lights, brake lights, brake hubs, steering wheel).
Adding vehgenbrakehub.png texture from "Alternative textures" folder in vehicle.txd is advised if ImVehFt is not installed.
Realistic enviroment reflection.
More intensive reflection textures can be installed from "Alternative textures" folder (use them with GFXhack).
Credits:
Converted to GTA SA and edited by M4k3
Replaces Washington by default.
Features:
- Optimized model (fixed holes, removed unnecessary poligons etc) and textures.
- Works in SAMP.
- GTA SA styled numberplates.
- Has visible petrolcap.
- Custom collision.
- Flat shadow.
- Realistic damage model.
- 1 car color: 1 - car paint.
- Adapted to M4k3's New Car Animations mod.
- Can be tuned in TransFender
Adding vehgenbrakehub.png texture from "Alternative textures" folder in vehicle.txd is advised if ImVehFt is not installed.
More intensive reflection textures can be installed from "Alternative textures" folder (use them with GFXhack).
- Rockstar Games - original model and textures
- DK22Pac - YTD/YDR/YDD/YFT and WFT2DFF converters
Labels:
Albany,
GTA V cars,
GTA V cars for GTA SA,
ImVehFt,
IVF
Saturday, 30 September 2017
[REL] Pegassi Zentorno
Pegassi Zentorno from Grand Theft Auto V
Converted to GTA SA and edited by M4k3
Adds new vehicle by default / Infernus should be replaced for SAMP players.
Features:
Converted to GTA SA and edited by M4k3
Adds new vehicle by default / Infernus should be replaced for SAMP players.
Features:
- Optimized model (fixed holes, removed unnecessary poligons etc) and textures.
- Works in SAMP.
- GTA SA styled numberplates.
- Has visible petrolcap.
- Custom collision.
- Flat shadow.
- Realistic damage model.
- 2 car colours: 1 and 2 - car paint.
- Adapted to M4k3's New Car Animations mod.
- Can be tuned in TransFender
- Zentorno tuning parts from GTA V (optional): 4 exhausts, 4 spoilers, one skirt, one sideblades option and 2 hoods.
- Works with and without ImVehFt (IVF features: dirt, indicators, reverse lights, brake lights, fog lights, brake hubs, steering wheel). Adding vehgenbrakehub.png texture from "Alternative textures" folder in vehicle.txd is advised if ImVehFt is not installed.
- Realistic enviroment reflection. More intensive reflection textures can be installed from "Alternative textures" folder (use them with GFXhack).
- Rockstar Games - original model and textures
- DK22Pac - YTD/YDR/YDD/YFT converter
Wednesday, 20 September 2017
[REL]Vapid Bullet
Vapid Bullet from Grand Theft Auto V
Converted to GTA SA and edited by M4k3
Replaces Bullet by default.
Features:
.
Converted to GTA SA and edited by M4k3
Replaces Bullet by default.
Features:
- Optimized model (fixed holes, removed unnecessary poligons etc) and textures.
- Works in SAMP (Bullet should be replaced).
- GTA SA styled numberplates.
- Has visible petrolcap.
- Custom collision.
- Flat shadow.
- Realistic damage model.
- 3 car colours: 1 and 2 - car paint, 3 - brake hubs.
- Should be used with M4k3's New Car Animations mod.
- Can be tuned in TransFender
Adding vehgenbrakehub.png texture from "Alternative textures" folder in vehicle.txd is advised if ImVehFt is not installed.
More intensive reflection textures can be installed from "Alternative textures" folder (use them with GFXhack).
- Rockstar Games - original model and textures
- DK22Pac - YTD/YDR/YDD/YFT converter
[REL] Truffade Adder
Converted to GTA SA and edited by M4k3
Adds new vehicle by default/ Infernus can be replaced.
Features:
- Optimized model (fixed holes, removed unnecessary poligons etc) and textures.
- Works in SAMP (Infernus should be replaced).
- GTA SA styled numberplates.
- Has visible petrolcap.
- Custom collision.
- Flat shadow.
- Realistic damage model.
- 2 car colours: 1 and 2 - car paint.
- Can be tuned in TransFender
Adding vehgenbrakehub.png texture from "Alternative textures" folder in vehicle.txd is adviced if ImVehFt is not installed.
More intensive reflection textures can be installed from "Alternative textures" folder (use them with GFXhack).
- Rockstar Games - original model and textures
- DK22Pac - YTD/YDR/YDD/YFT converter
Friday, 15 September 2017
[REL] Vapid FMJ
Vapid FMJ from Grand Theft Auto V
Converted to GTA SA and edited by M4k3
Doesn't replace any vehicle by default / Bullet can be replaced.
Features:
- Optimized model (fixed holes, removed unnecessary poligons etc) and textures.
- Works in SAMP (Bullet should be replaced).
- GTA SA styled numberplates.
- Has visible petrolcap.
- Custom collision.
- Flat shadow.
- Realistic damage model.
- 3 car colours: 1 and 2 - car paint, 3 - brake hubs.
- Can be tuned in TransFender
Adding vehgenbrakehub.png texture from "Alternative textures" folder in vehicle.txd is adviced if ImVehFt is not installed.
More intensive reflection textures can be installed from "Alternative textures" folder (use them with GFXhack).
- Rockstar Games - original model and textures
- DK22Pac - YTD/YDR/YDD/YFT converter
Thursday, 14 September 2017
[REL] Grotti Cheetah Classic
Grotti Cheetah Classic from Grand Theft Auto V
Converted to GTA SA and edited by M4k3
Replaces Cheetah by default.
Features:
- 2 versions: hidden lights (requires vehicle special abilities or fastman limit adjuster) and normal headlights (Testarossa F512 M styled).
- Optimized model (fixed holes, removed unnecessary poligons etc) and textures.
- Changed rear lights design and changed the Grotti badge to GTA IV one.
- Works in SAMP.
- GTA SA styled numberplates.
- Has visible petrolcap.
- Custom collision.
- Flat shadow.
- Realistic damage model.
- 3 car colours: 1 and 2 - car paint, 3 - interior.
- Can be tuned in TransFender.
- Cheetah Classic tuning parts were converted (optional): 3 front bumpers, 2 types of side skirts and 2 spoilers.
- Works with and without ImVehFt (IVF features: dirt, indicators, reverse lights, brake lights, fog lights, brake hubs, steering wheel). Adding vehgenbrakehub.png texture from "Alternative textures" folder in vehicle.txd is adviced if ImVehFt is not installed.
- Realistic enviroment reflection. More intensive reflection textures can be installed from "Alternative textures" folder (use them with GFXhack).
Credits:
Rockstar Games - original model and textures
DK22Pac - YTD/YDR/YDD/YFT converter
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