Showing posts with label GTA V cars for GTA SA. Show all posts
Showing posts with label GTA V cars for GTA SA. Show all posts

Wednesday, 4 October 2017

[REL] Albany Washington








Albany Washington from Grand Theft Auto V
Converted to GTA SA and edited by M4k3

Replaces Washington by default.

Features:
  • Optimized model (fixed holes, removed unnecessary poligons etc) and textures.
  • Works in SAMP.
  • GTA SA styled numberplates.
  • Has visible petrolcap.
  • Custom collision.
  • Flat shadow.
  • Realistic damage model.
  • 1 car color: 1 - car paint.
  • Adapted to M4k3's New Car Animations mod.
  • Can be tuned in TransFender
.
  • Works with and without ImVehFt (IVF features: dirt, indicators, reverse lights, brake lights, brake hubs, steering wheel).
    Adding vehgenbrakehub.png texture from "Alternative textures" folder in vehicle.txd is advised if ImVehFt is not installed.
  • Realistic enviroment reflection.
    More intensive reflection textures can be installed from "Alternative textures" folder (use them with GFXhack).
  • Credits:
    • Rockstar Games - original model and textures
    • DK22Pac - YTD/YDR/YDD/YFT and WFT2DFF converters

    Saturday, 30 September 2017

    [REL] Pegassi Zentorno









    Pegassi Zentorno from Grand Theft Auto V
    Converted to GTA SA and edited by M4k3

    Adds new vehicle by default / Infernus should be replaced for SAMP players.

    Features:
    • Optimized model (fixed holes, removed unnecessary poligons etc) and textures.
    • Works in SAMP.
    • GTA SA styled numberplates.
    • Has visible petrolcap.
    • Custom collision.
    • Flat shadow.
    • Realistic damage model.
    • 2 car colours: 1 and 2 - car paint.
    • Adapted to M4k3's New Car Animations mod.
    • Can be tuned in TransFender
    • Zentorno tuning parts from GTA V (optional): 4 exhausts, 4 spoilers, one skirt, one sideblades option and 2 hoods.
    • Works with and without ImVehFt (IVF features: dirt, indicators, reverse lights, brake lights, fog lights, brake hubs, steering wheel). Adding vehgenbrakehub.png texture from "Alternative textures" folder in vehicle.txd is advised if ImVehFt is not installed.
    • Realistic enviroment reflection. More intensive reflection textures can be installed from "Alternative textures" folder (use them with GFXhack).
    Credits:
    • Rockstar Games - original model and textures
    • DK22Pac - YTD/YDR/YDD/YFT converter

    Wednesday, 20 September 2017

    [REL]Vapid Bullet








    Vapid Bullet from Grand Theft Auto V
    Converted to GTA SA and edited by M4k3

    Replaces Bullet by default.

    Features:
    • Optimized model (fixed holes, removed unnecessary poligons etc) and textures.
    • Works in SAMP (Bullet should be replaced).
    • GTA SA styled numberplates.
    • Has visible petrolcap.
    • Custom collision.
    • Flat shadow.
    • Realistic damage model.
    • 3 car colours: 1 and 2 - car paint, 3 - brake hubs.
    • Should be used with M4k3's New Car Animations mod.
    • Can be tuned in TransFender
    .


  • Works with and without ImVehFt (IVF features: dirt, indicators, reverse lights, brake lights, brake hubs, steering wheel).
    Adding vehgenbrakehub.png texture from "Alternative textures" folder in vehicle.txd is advised if ImVehFt is not installed.
  • Realistic enviroment reflection.
    More intensive reflection textures can be installed from "Alternative textures" folder (use them with GFXhack).
  • Credits:
    • Rockstar Games - original model and textures
    • DK22Pac - YTD/YDR/YDD/YFT converter

    [REL] Truffade Adder









    Truffade Adder from Grand Theft Auto V
    Converted to GTA SA and edited by M4k3

    Adds new vehicle by default/ Infernus can be replaced.

    Features:
    • Optimized model (fixed holes, removed unnecessary poligons etc) and textures.
    • Works in SAMP (Infernus should be replaced).
    • GTA SA styled numberplates.
    • Has visible petrolcap.
    • Custom collision.
    • Flat shadow.
    • Realistic damage model.
    • 2 car colours: 1 and 2 - car paint.
    • Can be tuned in TransFender
    .

  • Works with and without ImVehFt (IVF features: dirt, indicators, reverse lights, brake lights, brake hubs, steering wheel).
    Adding vehgenbrakehub.png texture from "Alternative textures" folder in vehicle.txd is adviced if ImVehFt is not installed.
  • Realistic enviroment reflection.
    More intensive reflection textures can be installed from "Alternative textures" folder (use them with GFXhack).
  • Credits:
    • Rockstar Games - original model and textures
    • DK22Pac - YTD/YDR/YDD/YFT converter

    Friday, 15 September 2017

    [REL] Vapid FMJ










    Vapid FMJ from Grand Theft Auto V
    Converted to GTA SA and edited by M4k3

    Doesn't replace any vehicle by default / Bullet can be replaced.

    Features:
    • Optimized model (fixed holes, removed unnecessary poligons etc) and textures.
    • Works in SAMP (Bullet should be replaced).
    • GTA SA styled numberplates.
    • Has visible petrolcap.
    • Custom collision.
    • Flat shadow.
    • Realistic damage model.
    • 3 car colours: 1 and 2 - car paint, 3 - brake hubs.
    • Can be tuned in TransFender
    .
  • FMJ tuning parts were converted (optional): 3 front splitters, 5 spoilers and 3 GT scoops.
  • Works with and without ImVehFt (IVF features: dirt, indicators, reverse lights, brake lights, fog lights, brake hubs, steering wheel).
    Adding vehgenbrakehub.png texture from "Alternative textures" folder in vehicle.txd is adviced if ImVehFt is not installed.
  • Realistic enviroment reflection.
    More intensive reflection textures can be installed from "Alternative textures" folder (use them with GFXhack).
  • Credits:
    • Rockstar Games - original model and textures
    • DK22Pac - YTD/YDR/YDD/YFT converter

    Thursday, 14 September 2017

    [REL] Grotti Cheetah Classic








    Grotti Cheetah Classic from Grand Theft Auto V
    Converted to GTA SA and edited by M4k3

    Replaces Cheetah by default.

    Features:

    • 2 versions: hidden lights (requires vehicle special abilities or fastman limit adjuster) and normal headlights (Testarossa F512 M styled).
    • Optimized model (fixed holes, removed unnecessary poligons etc) and textures.
    • Changed rear lights design and changed the Grotti badge to GTA IV one.
    • Works in SAMP.
    • GTA SA styled numberplates.
    • Has visible petrolcap.
    • Custom collision.
    • Flat shadow.
    • Realistic damage model.
    • 3 car colours: 1 and 2 - car paint, 3 - interior.
    • Can be tuned in TransFender.
    • Cheetah Classic tuning parts were converted (optional): 3 front bumpers, 2 types of side skirts and 2 spoilers.
    • Works with and without ImVehFt (IVF features: dirt, indicators, reverse lights, brake lights, fog lights, brake hubs, steering wheel). Adding vehgenbrakehub.png texture from "Alternative textures" folder in vehicle.txd is adviced if ImVehFt is not installed.
    • Realistic enviroment reflection. More intensive reflection textures can be installed from "Alternative textures" folder (use them with GFXhack).


    Credits:
    Rockstar Games - original model and textures
    DK22Pac - YTD/YDR/YDD/YFT converter