January is over and I think it's time to post the vehicles released in January here:
Showing posts with label tunable. Show all posts
Showing posts with label tunable. Show all posts
Sunday, 4 February 2018
Tuesday, 3 October 2017
[REL] Declasse Merit
Declasse Merit from Grand Theft Auto IV
Converted to GTA SA and edited by M4k3
Replaces Merit by default.
Features:
Works with and without ImVehFt (IVF features: dirt, indicators, reverse lights, brake lights, fog lights, brake hubs, steering wheel).
Adding vehgenbrakehub.png texture from "Alternative textures" folder in vehicle.txd is advised if ImVehFt is not installed.
Realistic enviroment reflection.
More intensive reflection textures can be installed from "Alternative textures" folder (use them with GFXhack).
Credits:
Converted to GTA SA and edited by M4k3
Replaces Merit by default.
Features:
- Optimized model (fixed holes, removed unnecessary poligons etc) and textures.
- Works in SAMP.
- GTA SA styled numberplates.
- Has visible petrolcap.
- Custom collision.
- Flat shadow.
- Realistic damage model.
- 1 car color: 1 - car paint.
- Merit spoiler is included as tuning part (optional).
- Adapted to M4k3's New Car Animations mod.
- Can be tuned in TransFender
Adding vehgenbrakehub.png texture from "Alternative textures" folder in vehicle.txd is advised if ImVehFt is not installed.
More intensive reflection textures can be installed from "Alternative textures" folder (use them with GFXhack).
- Rockstar Games - original model and textures
- DK22Pac - YTD/YDR/YDD/YFT and WFT2DFF converters
Saturday, 30 September 2017
[REL] Pegassi Zentorno
Pegassi Zentorno from Grand Theft Auto V
Converted to GTA SA and edited by M4k3
Adds new vehicle by default / Infernus should be replaced for SAMP players.
Features:
Converted to GTA SA and edited by M4k3
Adds new vehicle by default / Infernus should be replaced for SAMP players.
Features:
- Optimized model (fixed holes, removed unnecessary poligons etc) and textures.
- Works in SAMP.
- GTA SA styled numberplates.
- Has visible petrolcap.
- Custom collision.
- Flat shadow.
- Realistic damage model.
- 2 car colours: 1 and 2 - car paint.
- Adapted to M4k3's New Car Animations mod.
- Can be tuned in TransFender
- Zentorno tuning parts from GTA V (optional): 4 exhausts, 4 spoilers, one skirt, one sideblades option and 2 hoods.
- Works with and without ImVehFt (IVF features: dirt, indicators, reverse lights, brake lights, fog lights, brake hubs, steering wheel). Adding vehgenbrakehub.png texture from "Alternative textures" folder in vehicle.txd is advised if ImVehFt is not installed.
- Realistic enviroment reflection. More intensive reflection textures can be installed from "Alternative textures" folder (use them with GFXhack).
- Rockstar Games - original model and textures
- DK22Pac - YTD/YDR/YDD/YFT converter
Sunday, 28 August 2016
[REL]GTA 5 Pegassi Reaper
Attention! Since it's an Add-On vehicle, installation has became more complex than before. Do not forget to read the ReadMe file.
GTA 5 Pegassi Reaper converted and edited to GTA San Andreas by M4k3.
Original model and textures: Rockstar Games.
This vehicle doesn't replace anything by default (It's an Add-On vehicle). Though, Banshee can be replaced too (for SAMP players).
Features:
- Custom collision, flat shadow. LOD is from GTA V.
- Custom settings.
- SAMP friendly (no sinking wheels, doesn't crash when tuned).
- GTA SA numberplates. Custom numberplate can be installed with paintjobs.
- Supports paintjobs with transparency (alpha channel).
- Realistic damages and materials.
- Supports ImVehFt (indicators, brake lights, reverse lights, head lights and tail lights).
- Has petrol cap.
- Textures with mip-mapping.
- Tunable in TransFender.
- Holes and other model bugs present in the original model are fixed.
ImVehFt version features:
- Requires ImVehFt 2.1.1 (the lights + brake hubs and custom colors).
- Custom reflections (GFX Hack is required).
- 3 car colors support (primary - body paint, secondary - unused and brake hubs, tertiary - wheels, quaternary - windows tint).
SA styled version features:
- GTA SA styled reflections, scratches and lights.
- 1 car color support.
Monday, 22 August 2016
[REL] Declasse Premier 1992
Declasse Premier 1992 converted from Max Payne 3 and edited to GTA San Andreas by M4k3.
Original model and textures: Rockstar Games.
Replaces Premier by default.
Features:
- Custom collision, flat shadow and LOD.
- Custom settings.
- SAMP friendly (no sinking wheels, doesn't crash when tuned).
- GTA SA numberplates. Custom numberplate can be installed with paintjobs.
- Supports paintjobs with transparency (alpha channel).
- Realistic damages and materials.
- Supports ImVehFt (indicators, brake lights, reverse lights, fog lights, head lights and tail lights).
- Has petrol cap.
- Textures with mip-mapping.
- Tunable in TransFender.
ImVehFt version features:
- Requires ImVehFt 2.1.1 (the lights + brake hubs and custom colors).
- Custom reflections (GFX Hack is required).
- 3 car colors support (primary - body paint, secondary - unused, tertiary - wheels, quaternary - windows tint).
SA styled version features:
- GTA SA styled reflections, scratches and lights.
- 1 car color support.
Monday, 8 August 2016
[REL] GTA 5 Dewbauchee Rapid GT
Finally a new vehicle! It's the 1st vehicle since Canis Bodhi without HD interior. Some may ask why did I do that. Well, the answer is - I wanted to save a lot of time. And then you may say: "But the last mod was released like 3 months ago". Well, I've been working on several vehicles at the same time. I'll release the following vehicles soon:
- Albany Emperor
- Ubermacht Oracle II
- Declasse Premier 1992
- Declasse Premier 1992 Taxi
- Declasse Premier 1992 Police
- Willard Elegant
- Vapid Stanier I
- Vapid Speedo Classic
- Vapid FMJ
- Pegassi Reaper
- Grotti Cheetah
GTA 5 Dewbauchee Rapid GT converted and edited to GTA San Andreas by M4k3.
Original model and textures: Rockstar Games.
Replaces Euros by default.
Features:
- Custom collision, flat shadow. LOD is from GTA V.
- Custom settings.
- SAMP friendly (no sinking wheels, doesn't crash when tuned).
- GTA SA numberplates. Custom numberplate can be installed with paintjobs.
- Supports paintjobs with transparency (alpha channel).
- Realistic damages and materials.
- Supports ImVehFt (indicators, brake lights, reverse lights, head lights and tail lights).
- Has petrol cap.
- Textures with mip-mapping.
- Tunable in TransFender.
- Requires ImVehFt 2.1.1 (the lights + brake hubs and custom colors).
- Custom reflections (GFX Hack is required).
- 3 car colors support (primary - body paint, secondary - unused, tertiary - wheels, quaternary - windows tint).
- GTA SA styled reflections, scratches and lights.
- 1 car color support.
Labels:
Dewbauchee,
GTA V cars,
GTA V cars for GTA SA,
ImVehFt,
IVF,
tunable,
update
Sunday, 15 May 2016
[REL] GTA 5 Vapid Dominator v2
GTA 5 Vapid Dominator v2 converted and edited to GTA San Andreas by M4k3.
Original model and textures: Rockstar Games.
It's the 2nd version of the Dominator. Some of the changes are: new interior, tuning parts can be added via paintjobs now and various tweaks and fixes.
3 versions are included: ImVehFt version(requires ImVehFt installed), SA lights and SA styled version.
Features:
Original model and textures: Rockstar Games.
It's the 2nd version of the Dominator. Some of the changes are: new interior, tuning parts can be added via paintjobs now and various tweaks and fixes.
3 versions are included: ImVehFt version(requires ImVehFt installed), SA lights and SA styled version.
Features:
- Replaces Buffalo by default.
- Custom collision and flat shadow.
- Chassis_vlo from GTA V.
- GTA SA styled numberplates, custom numberplates can be installed via paintjobs.
- Tunable in TransFender + custom tuning can be added via paintjobs.
- Damageable parts with scratches.
- Supports paintjobs with alpha channel (transparency). 3 paintjobs and a template are included.
- Works in SAMP (no sinking wheels, doesn't crash in tuning etc) if replaced by default.
- Mip-mapping for some textures.
- Has visible petrol cap.
- Supports Vehicle Special Abilities (working suspensions).
- Realistic material settings (interior, plastic parts are not very shiny but chrome, metal parts of the vehicle are more shiny and have reflections).
ImVehFt version:
- Requires ImVehFt 2.1.1 (fully working lights, working steering wheel, brake hubs, custom colours, GTA IV styled dirt on recolorable body and chrome parts).
- Custom reflections (GFX Hack is required)
- HQ interior.
- Supports Active Dashboard 3.2.1 mod(speedometer, tachometer, fuel and temperature gauges, window wipers).
- 4 car colors support (primary - body paint, secondary - body paint, tertiary - wheels, quaternary - windows tint).
SA Lights version:
- Supports (does not require) ImVehFt.
- Custom Reflections (GFX Hack is required)
- HQ interior
- Supports Active Dashboard 3.2.1 mod(speedometer, tachometer, fuel and temperature gauges, window wipers).
- 2 car colors support
SA styled version:
- GTA SA styled reflections
- Supports (does not require) ImVehFt.
- Low DFF and TXD sizes.
- GTA SA styled scratches, lights.
- 2 car color support.
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