Showing posts with label Declasse. Show all posts
Showing posts with label Declasse. Show all posts

Tuesday, 3 October 2017

[REL] Declasse Merit











Declasse Merit from Grand Theft Auto IV
Converted to GTA SA and edited by M4k3

Replaces Merit by default.

Features:
  • Optimized model (fixed holes, removed unnecessary poligons etc) and textures.
  • Works in SAMP.
  • GTA SA styled numberplates.
  • Has visible petrolcap.
  • Custom collision.
  • Flat shadow.
  • Realistic damage model.
  • 1 car color: 1 - car paint.
  • Merit spoiler is included as tuning part (optional).
  • Adapted to M4k3's New Car Animations mod.
  • Can be tuned in TransFender
.
  • Works with and without ImVehFt (IVF features: dirt, indicators, reverse lights, brake lights, fog lights, brake hubs, steering wheel).
    Adding vehgenbrakehub.png texture from "Alternative textures" folder in vehicle.txd is advised if ImVehFt is not installed.
  • Realistic enviroment reflection.
    More intensive reflection textures can be installed from "Alternative textures" folder (use them with GFXhack).
  • Credits:
    • Rockstar Games - original model and textures
    • DK22Pac - YTD/YDR/YDD/YFT and WFT2DFF converters

    Monday, 22 August 2016

    [REL] Declasse Premier 1992








    Declasse Premier 1992 converted from Max Payne 3 and edited to GTA San Andreas by M4k3.
    Original model and textures: Rockstar Games.
    Replaces Premier by default.
    Features:
    • Custom collision, flat shadow and LOD.
    • Custom settings.
    • SAMP friendly (no sinking wheels, doesn't crash when tuned).
    • GTA SA numberplates. Custom numberplate can be installed with paintjobs.
    • Supports paintjobs with transparency (alpha channel).
    • Realistic damages and materials.
    • Supports ImVehFt (indicators, brake lights, reverse lights, fog lights, head lights and tail lights).
    • Has petrol cap.
    • Textures with mip-mapping.
    • Tunable in TransFender.
    ImVehFt version features:
    • Requires ImVehFt 2.1.1 (the lights + brake hubs and custom colors).
    • Custom reflections (GFX Hack is required).
    • 3 car colors support (primary - body paint, secondary - unused, tertiary - wheels, quaternary - windows tint).
    SA styled version features:
    • GTA SA styled reflections, scratches and lights.
    • 1 car color support.

    Sunday, 1 November 2015

    [REL] GTA 5 Declasse Granger





    Declasse Granger from GTA 5 converted and edited to GTA San Andreas by M4k3.
    Original model and textures: Rockstar Games.

    2 versions are included: ImVehFt version and SA styled version.

    Features
    • Replaces Rnchlure by default.

    • Custom collision and LOD, flat shadow.

    • GTA SA styled numberplates.

    • Supports tuning parts in TransFender.

    • Damageable parts with scratches.

    • Template for paintjobs is included.

    • Adapted for SAMP.

    • Mip-mapping for some textures.

    • Some model bugs found in the original model were fixed.
    ImVehFt version
    • Requires ImVehFt 2.1.1 (fully working lights, working steering wheel, brake hubs, custom colours, GTA IV styled dirt).

    • Custom reflections (requires GFXhack or PS2 Reflections mod).

    • HQ interior.

    • Active Dashboard 3.2.1 support (speedometer, gauges, odometer, window cleaners).

    • 4 car colours support.
    SA styled version
    • GTA SA styled reflections

    • Supports (not requires) ImVehFt.

    • Low DFF and TXD sizes.

    • GTA SA styled scratches, lights, window damages (textures from vehicle.txd).

    • 2 car colours support.

    Wednesday, 27 August 2014

    DeClasse Burrito 1.0




    Declasse Burrito from GTA V converted to GTA San Andreas and edited by M4k3.
    Version:1.0


    Replaces: Burrito
    Includes 2 versions: ImVehFt 2.1.1 version and SA lights version. 

    For GGMM users:
    If there are problems with textures in GGMM ignore them. It works perfectly ingame.

    Features:
    -3 car colours support (IVF version only: 1 - body, 3 - wheels 4 - windows tint)
    -Custom collision.
    -Flat shadow.
    -Wheels don't sink in SAMP.
    -ImVehFt 2.1.1 support (all lights work the same way as in GTA V, steering wheel, custom colours).
    -Damage model.
    -Fully working number plates.
    -GTA IV styled dirt.
    -4 paintjobs (Bugstars Pest Control, Atomic, Pharte Gas, McGil-Olsen; you can change car colour in all them excluding Bugstars one).
    -Custom LOD (long distance object).
    -1 extra.
    -Template for paintjobs.