Showing posts with label Dewbauchee. Show all posts
Showing posts with label Dewbauchee. Show all posts

Sunday, 25 June 2017

[REL] Dewbauchee Super GT



Dewbauchee Super GT from Grand Theft Auto IV
Converted to GTA SA and edited by M4k3

Replaces Super GT by default.

Features
  • Low DFF and TXD sizes.
  • Works in SAMP.
  • GTA SA styled numberplates.
  • Has visible petrolcap.
  • Custom collision.
  • Flat shadow.
  • Realistic damage model.
  • Can be tuned in TransFender.
  • Super GT's hood ridge is included as a tuning part (optional).
  • Works with and without ImVehFt (IVF features: dirt, indicators, reverse lights, brake lights, fog lights, brake hubs, steering wheel). Adding vehgenbrakehub.png texture from "Alternative textures" folder in vehicle.txd is adviced if ImVehFt is not installed.
  • Realistic enviroment reflection. More intensive reflection textures can be installed from "Alternative textures" folder (use them with GFXhack).
Credits:
  • Rockstar Games - original model and textures
  • DK22Pac - YTD/YDR/YDD/YFT converter

Monday, 8 August 2016

[REL] GTA 5 Dewbauchee Rapid GT



Finally a new vehicle! It's the 1st vehicle since Canis Bodhi without HD interior. Some may ask why did I do that. Well, the answer is - I wanted to save a lot of time. And then you may say: "But the last mod was released like 3 months ago". Well, I've been working on several vehicles at the same time. I'll release the following vehicles soon:


  • Albany Emperor
  • Ubermacht Oracle II
  • Declasse Premier 1992
  • Declasse Premier 1992 Taxi
  • Declasse Premier 1992 Police
  • Willard Elegant
  • Vapid Stanier I
  • Vapid Speedo Classic
  • Vapid FMJ
  • Pegassi Reaper
  • Grotti Cheetah
And here's the Rapid GT







GTA 5 Dewbauchee Rapid GT converted and edited to GTA San Andreas by M4k3.
Original model and textures: Rockstar Games.

 Replaces Euros by default.

Features:
  • Custom collision, flat shadow. LOD is from GTA V.
  • Custom settings.
  • SAMP friendly (no sinking wheels, doesn't crash when tuned).
  • GTA SA numberplates. Custom numberplate can be installed with paintjobs.
  • Supports paintjobs with transparency (alpha channel).
  • Realistic damages and materials.
  • Supports ImVehFt (indicators, brake lights, reverse lights, head lights and tail lights).
  • Has petrol cap.
  • Textures with mip-mapping.
  • Tunable in TransFender.
ImVehFt version features:
  • Requires ImVehFt 2.1.1 (the lights + brake hubs and custom colors).
  • Custom reflections (GFX Hack is required).
  • 3 car colors support (primary - body paint, secondary - unused, tertiary - wheels, quaternary - windows tint).
SA styled version features:
  • GTA SA styled reflections, scratches and lights.
  • 1 car color support.