Showing posts with label Grotti. Show all posts
Showing posts with label Grotti. Show all posts

Sunday, 1 October 2017

[REL] Grotti Turismo










Grotti Turismo from Grand Theft Auto IV
Converted to GTA SA and edited by M4k3

Replaces Turismo by default.

Features:
  • Optimized model (fixed holes, removed unnecessary poligons etc) and textures.
  • Works in SAMP.
  • GTA SA styled numberplates.
  • Has visible petrolcap.
  • Custom collision.
  • Flat shadow.
  • Realistic damage model.
  • 1 car color: 1 - car paint.
  • Has 1 extra - scoops on the rear fenders.
  • Adapted to M4k3's New Car Animations mod.
  • Can be tuned in TransFender
.
  • Works with and without ImVehFt (IVF features: dirt, indicators, reverse lights, brake lights, brake hubs, steering wheel).
    Adding vehgenbrakehub.png texture from "Alternative textures" folder in vehicle.txd is advised if ImVehFt is not installed.
  • Realistic enviroment reflection.
    More intensive reflection textures can be installed from "Alternative textures" folder (use them with GFXhack).
  • Credits:
    • Rockstar Games - original model and textures
    • DK22Pac - YTD/YDR/YDD/YFT and WFT2DFF converters

    Thursday, 14 September 2017

    [REL] Grotti Cheetah Classic








    Grotti Cheetah Classic from Grand Theft Auto V
    Converted to GTA SA and edited by M4k3

    Replaces Cheetah by default.

    Features:

    • 2 versions: hidden lights (requires vehicle special abilities or fastman limit adjuster) and normal headlights (Testarossa F512 M styled).
    • Optimized model (fixed holes, removed unnecessary poligons etc) and textures.
    • Changed rear lights design and changed the Grotti badge to GTA IV one.
    • Works in SAMP.
    • GTA SA styled numberplates.
    • Has visible petrolcap.
    • Custom collision.
    • Flat shadow.
    • Realistic damage model.
    • 3 car colours: 1 and 2 - car paint, 3 - interior.
    • Can be tuned in TransFender.
    • Cheetah Classic tuning parts were converted (optional): 3 front bumpers, 2 types of side skirts and 2 spoilers.
    • Works with and without ImVehFt (IVF features: dirt, indicators, reverse lights, brake lights, fog lights, brake hubs, steering wheel). Adding vehgenbrakehub.png texture from "Alternative textures" folder in vehicle.txd is adviced if ImVehFt is not installed.
    • Realistic enviroment reflection. More intensive reflection textures can be installed from "Alternative textures" folder (use them with GFXhack).


    Credits:
    Rockstar Games - original model and textures
    DK22Pac - YTD/YDR/YDD/YFT converter

    Thursday, 25 June 2015

    [REL] GTA V Grotti Turismo R





    Grotti Turismo R from GTA V converted and edited to GTA San Andreas by M4k3. 
    Original model and textures: Rockstar Games. 

    There are 2 versions of this mod: ImVehFt version and SA styled version. 

    Features: 
    -Replaces Hotring Racer A (hotrina) by default. 
    -Custom collision, flat shadow and LOD. 
    -GTA SA styled numberplates. 
    -Damageable parts with scratches. 
    -Adapted for SAMP. 
    -Mip-mapping for some textures. 
    -Supports Vehicle Special Abilities (active suspensions). 

    ImVehFt version: 
    -Requires ImVehFt 2.1.0 (fully working lights, working steering wheel, brake hubs, custom colours, GTA IV styled dirt). 
    -Custom reflections (requires GFXhack or PS2 Reflections mod). 
    -Detailed interior 
    -4 car colours support (body/secondary color/wheels/windows tint) 
    -Active Dashboard 3.2.1 support (digital speedometer, tachometer, gauges, window cleaner). 
    -Paintjobs support. Template included 

    SA styled version: 
    -GTA SA styled reflections 
    -Supports (not requires) ImVehFt. 
    -Low DFF and TXD sizes. 
    -GTA SA styled scratches, lights, window damages (textures from vehicle.txd). 
    -NO paintjobs support

    Tuesday, 23 September 2014

    [REL] GTA V Grotti Cheetah v1.0




    Grotti Cheetah from GTA V converted to GTA San Andreas and edited by M4k3.
    Version:1.0

    Replaces: Banshee
    Includes 2 versions: ImVehFt 2.1.1 version and SA lights version. 

    For GGMM users:
    If there are problems with textures in GGMM ignore them. It works perfectly ingame.

    Features:
    -3 car colours support (IVF version only: 1 - body, 3 - wheels, 4 - windows tint)
    -Custom collision.
    -Custom LOD (long distance object).
    -Flat shadow.
    -Damage model.
    -Fully working number plates.
    -Works in SAMP.
    -ImVehFt 2.1.1 support (all lights work the same way as in GTA V, steering wheel, brakepads, custom colours).
    -GTA IV styled dirt.
    -Template for paintjobs.