Sunday, 28 August 2016

[REL]GTA 5 Pegassi Reaper




Attention! Since it's an Add-On vehicle, installation has became more complex than before. Do not forget to read the ReadMe file.
GTA 5 Pegassi Reaper converted and edited to GTA San Andreas by M4k3.
Original model and textures: Rockstar Games.

This vehicle doesn't replace anything by default (It's an Add-On vehicle). Though, Banshee can be replaced too (for SAMP players).

Features:
  • Custom collision, flat shadow. LOD is from GTA V.
  • Custom settings.
  • SAMP friendly (no sinking wheels, doesn't crash when tuned).
  • GTA SA numberplates. Custom numberplate can be installed with paintjobs.
  • Supports paintjobs with transparency (alpha channel).
  • Realistic damages and materials.
  • Supports ImVehFt (indicators, brake lights, reverse lights, head lights and tail lights).
  • Has petrol cap.
  • Textures with mip-mapping.
  • Tunable in TransFender.
  • Holes and other model bugs present in the original model are fixed.
ImVehFt version features:
  • Requires ImVehFt 2.1.1 (the lights + brake hubs and custom colors).
  • Custom reflections (GFX Hack is required).
  • 3 car colors support (primary - body paint, secondary - unused and brake hubs, tertiary - wheels, quaternary - windows tint).
SA styled version features:
  • GTA SA styled reflections, scratches and lights.
  • 1 car color support.

Monday, 22 August 2016

[REL] Declasse Premier 1992








Declasse Premier 1992 converted from Max Payne 3 and edited to GTA San Andreas by M4k3.
Original model and textures: Rockstar Games.
Replaces Premier by default.
Features:
  • Custom collision, flat shadow and LOD.
  • Custom settings.
  • SAMP friendly (no sinking wheels, doesn't crash when tuned).
  • GTA SA numberplates. Custom numberplate can be installed with paintjobs.
  • Supports paintjobs with transparency (alpha channel).
  • Realistic damages and materials.
  • Supports ImVehFt (indicators, brake lights, reverse lights, fog lights, head lights and tail lights).
  • Has petrol cap.
  • Textures with mip-mapping.
  • Tunable in TransFender.
ImVehFt version features:
  • Requires ImVehFt 2.1.1 (the lights + brake hubs and custom colors).
  • Custom reflections (GFX Hack is required).
  • 3 car colors support (primary - body paint, secondary - unused, tertiary - wheels, quaternary - windows tint).
SA styled version features:
  • GTA SA styled reflections, scratches and lights.
  • 1 car color support.

Sunday, 21 August 2016

[REL] GTA 5 Vapid FMJ





GTA 5 Vapid FMJ converted and edited to GTA San Andreas by M4k3.
Original model and textures: Rockstar Games.
Replaces Bullet by default.
Features:
  • Custom collision, flat shadow. LOD is from GTA V.
  • Custom settings.
  • SAMP friendly (no sinking wheels, doesn't crash when tuned).
  • GTA SA numberplates. Custom numberplate can be installed with paintjobs.
  • Supports paintjobs with transparency (alpha channel). Custom tuning parts can be installed with paintjobs (included in this mod: 1 paintjob - carbon parts, 2 paintjob - primary colored parts, 3 paintjob - secondary colored).
  • Realistic damages and materials.
  • Supports ImVehFt (indicators, brake lights, reverse lights, head lights and tail lights).
  • Has petrol cap.
  • Textures with mip-mapping.
  • Tunable in TransFender.
  • Holes and other model bugs present in the original model are fixed.
ImVehFt version features:
  • Requires ImVehFt 2.1.1 (the lights + brake hubs and custom colors).
  • Custom reflections (GFX Hack is required).
  • 4 car colors support (primary - body paint, secondary - body paint and brake hubs, tertiary - wheels, quaternary - windows tint).
SA styled version features:
  • GTA SA styled reflections, scratches and lights.
  • 2 car colors support.

Monday, 8 August 2016

[REL] GTA 5 Dewbauchee Rapid GT



Finally a new vehicle! It's the 1st vehicle since Canis Bodhi without HD interior. Some may ask why did I do that. Well, the answer is - I wanted to save a lot of time. And then you may say: "But the last mod was released like 3 months ago". Well, I've been working on several vehicles at the same time. I'll release the following vehicles soon:


  • Albany Emperor
  • Ubermacht Oracle II
  • Declasse Premier 1992
  • Declasse Premier 1992 Taxi
  • Declasse Premier 1992 Police
  • Willard Elegant
  • Vapid Stanier I
  • Vapid Speedo Classic
  • Vapid FMJ
  • Pegassi Reaper
  • Grotti Cheetah
And here's the Rapid GT







GTA 5 Dewbauchee Rapid GT converted and edited to GTA San Andreas by M4k3.
Original model and textures: Rockstar Games.

 Replaces Euros by default.

Features:
  • Custom collision, flat shadow. LOD is from GTA V.
  • Custom settings.
  • SAMP friendly (no sinking wheels, doesn't crash when tuned).
  • GTA SA numberplates. Custom numberplate can be installed with paintjobs.
  • Supports paintjobs with transparency (alpha channel).
  • Realistic damages and materials.
  • Supports ImVehFt (indicators, brake lights, reverse lights, head lights and tail lights).
  • Has petrol cap.
  • Textures with mip-mapping.
  • Tunable in TransFender.
ImVehFt version features:
  • Requires ImVehFt 2.1.1 (the lights + brake hubs and custom colors).
  • Custom reflections (GFX Hack is required).
  • 3 car colors support (primary - body paint, secondary - unused, tertiary - wheels, quaternary - windows tint).
SA styled version features:
  • GTA SA styled reflections, scratches and lights.
  • 1 car color support.

Sunday, 15 May 2016

[REL] GTA 5 Vapid Dominator v2








GTA 5 Vapid Dominator v2 converted and edited to GTA San Andreas by M4k3.
Original model and textures: Rockstar Games.

It's the 2nd version of the Dominator. Some of the changes are: new interior, tuning parts can be added via paintjobs now and various tweaks and fixes.

3 versions are included: ImVehFt version(requires ImVehFt installed), SA lights and SA styled version.

Features:
  • Replaces Buffalo by default.

  • Custom collision and flat shadow.

  • Chassis_vlo from GTA V.

  • GTA SA styled numberplates, custom numberplates can be installed via paintjobs.

  • Tunable in TransFender + custom tuning can be added via paintjobs.

  • Damageable parts with scratches.

  • Supports paintjobs with alpha channel (transparency). 3 paintjobs and a template are included.

  • Works in SAMP (no sinking wheels, doesn't crash in tuning etc) if replaced by default.

  • Mip-mapping for some textures.

  • Has visible petrol cap.

  • Supports Vehicle Special Abilities (working suspensions).

  • Realistic material settings (interior, plastic parts are not very shiny but chrome, metal parts of the vehicle are more shiny and have reflections).
ImVehFt version:
  • Requires ImVehFt 2.1.1 (fully working lights, working steering wheel, brake hubs, custom colours, GTA IV styled dirt on recolorable body and chrome parts).

  • Custom reflections (GFX Hack is required)

  • HQ interior.

  • Supports Active Dashboard 3.2.1 mod(speedometer, tachometer, fuel and temperature gauges, window wipers).

  • 4 car colors support (primary - body paint, secondary - body paint, tertiary - wheels, quaternary - windows tint).
SA Lights version:
  • Supports (does not require) ImVehFt.

  • Custom Reflections (GFX Hack is required)

  • HQ interior

  • Supports Active Dashboard 3.2.1 mod(speedometer, tachometer, fuel and temperature gauges, window wipers).

  • 2 car colors support
SA styled version:
  • GTA SA styled reflections

  • Supports (does not require) ImVehFt.

  • Low DFF and TXD sizes.

  • GTA SA styled scratches, lights.

  • 2 car color support.
Download (GTAinside)

Friday, 15 April 2016

[REL] GTA 5 Dundreary Virgo








GTA 5 Dundreary Virgo converted and edited to GTA San Andreas by M4k3.
Original model and textures: Rockstar Games.

3 versions are included: ImVehFt version (requires ImVehFt installed), SA lights and SA styled version.

Features:
-Replaces Esperanto by default.
-Custom collision and flat shadow.
-Chassis_vlo from GTA V.
-GTA SA styled numberplates, custom numberplates can be installed with paintjobs.
-Tunable in TransFender + chrome antennas and custom grill can be added via paintjobs.
-Damageable parts with scratches.
-Supports paintjobs with alpha channel (transparency). 4 paintjobs and a template are included.
-Works in SAMP (no sinking wheels, doesn't crash in tuning etc) if replaced by default.
-Mip-mapping for some textures.
-Has visible petrol cap.
-Supports Vehicle Special Abilities (working suspensions).
-Realistic material settings (interior, plastic parts are not very shiny but chrome, metal parts of the vehicle are more shiny and have reflections).
-Baked shadows texture on car paint.

ImVehFt version:
-Requires ImVehFt 2.1.1 (fully working lights, working steering wheel, brake hubs, custom colours, GTA IV styled dirt on recolorable body and chrome parts).
-Custom reflections (GFX Hack is required)
-HQ interior.
-Supports Active Dashboard 3.2.1 mod(speedometer, tachometer, fuel and temperature gauges, window wipers).
-4 car colors support (primary - body paint, secondary - body paint, tertiary - wheels, quaternary - windows tint).

SA Lights version:
-Supports (does not require) ImVehFt.
-Custom Reflections (GFX Hack is required)
-HQ recolorable interior
-Supports Active Dashboard 3.2.1 mod(speedometer, tachometer, fuel and temperature gauges, window wipers).
-2 car colors support 

SA styled version:
-GTA SA styled reflections
-Supports (does not require) ImVehFt.
-Low DFF and TXD sizes.
-GTA SA styled scratches, lights.
-2 car color support.